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FPSC Classic Product Chat / Help Trigger zone

Author
Message
White
13
Years of Service
User Offline
Joined: 27th May 2013
Location:
Posted: 27th May 2013 17:27
I have a small quirks regarding Trigger zones
I would like to put them in numerical order, that is, let me explain better
I wish I did the first trigger does not start
before they are passed from the first trigger, you know? :/
I noticed that the trigger snap without a reason
ie there is a ticket system that says this is the first trigger
and if you do not enable others first does not work, that is, all are activated
depending on where you are and I would arrange them
for example, kill an enemy and killed once you take this trigger that he starts talking, for example, this does not happen
I at least did not succeed

I also tried to arrange for isobjetiveho put as in statics enemy entity isobjetive 1 and then on the trigger zone isobjetive 2 namely, that starts to say something
but when I go to try it, the trigger that fires automatically while Objective 2 should snap with the death of the entity
but that's not what's going wrong guys? thank you very much in advance

sorry for my english
TodeGamer
13
Years of Service
User Offline
Joined: 11th Sep 2012
Location: Bangkok,Thailand
Posted: 28th May 2013 13:26
This should be in Script board.

I love to make games

http://www.youtube.com/user/thespicy847
White
13
Years of Service
User Offline
Joined: 27th May 2013
Location:
Posted: 28th May 2013 15:08
What should I do about it?
that is, to be able to put them ordered.
Snake675
FPSC Reloaded TGC Backer
14
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 31st May 2013 16:38
Hi

If I get you right, you want to have groups of objectives kicking each other playing sounds etc. one after an other?

You can do this with trigger zones but you will need to write some scripts. The trigger zones are needed to detect the player at certain positions. You will neeed scripts that store fullfilled objectives into global variables and then checking them in the trigger zone scripts, activating the next one...

Greetings, Snake67

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i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3

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