When using:
Main.agc:
// Landscape orientation using pixel based coordinates @60 FPS
SetVirtualResolution (1024, 768)
SetSyncRate (60, 0)
// Main loop
do
// Draw some lines
DrawLine(600, 100, 1100, 100, 100, 100, 100)
DrawLine(600, 101, 1100, 101, 100, 100, 100)
DrawLine(600, 102, 1100, 102, 100, 100, 100)
// Update screen
sync()
loop
Setup.agc:
rem Window title (delete to hide window bar)
title=AGK TEST - Line Draw
rem Specify the initial device width
width=1024
rem Specify the initial device height
height=768
// Specify whether to use fullscreen mode
fullscreen=0
All I get is three horizontal lines on top of each other, but I cannot see any of the rounding or blurring that I think you are referring to.
I tested the app in these modes on Windows:
1 - 1024x768 windowed mode (normal)
2 - 1024x768 windowed mode (maximized)
3 - 1024x768 full-screen
Same result every time: didn't get any blurring or rounding.
What does it look like on your screen? Screenshot?
Cheers,
AgentSam