Quote: "lol, show code, not a screenshot"
Do you mean something like this?...
autocam off
sync on
make object sphere 1,5:color object 1,rgb(0,0,50)
make object box 2,10,10,10:color object 2,rgb(30,0,0)
make object box 3,0.5,0.5,3:color object 3,rgb(0,255,0)
for i= 1 to 3
set object collision to polygons i
next i
position camera 0,150,-30
point camera 0,0,-30
do
position object 2,0,0,-60
move object 2,10
r#=r#+0.2
yrotate object 2,r#
move object 3,0.1
if rnd(10)=1 then point object 3,limb position x(2,0),0,limb position z(2,0)
if object collision(3,2) then position object 3,0,0,0
rotate limb 2,0,0,r#*10,0
sync
loop
Do you want the rocket goes straight or making a bend coming to you...like a grenade?
I'm not a grumpy grandpa
