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DarkBASIC Discussion / Bitwise User-Defined Types

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Joined: 30th Jun 2006
Location: On Toast
Posted: 10th Jun 2013 02:15
This is just a concept, I don't think it's very practical in this form because it's probably slow and memory is limited, but I think there is potential for adding functionality to DBC using this kind of bit manipulation.

The difficulty in learning is not acquiring new knowledge but relinquishing the old.
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Joined: 23rd Jul 2006
Posted: 10th Jun 2013 08:41
Interesting. Back in the 8 bit computing days, I remember one of the techniques for storing the frequencies, volumes, and modulations for music was to store them in a single 16 or 32 bit value and use bit shifting and masking to pull out the individual components. With vertices, it might be a little difficult because there could be a lot of floating point values - though those could be handled with a multiplication by a power of 10 value.

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