Well, I just got an Amazon Kindle Fire HD (just because?) and was able to successfully install apks built in Eclipse for AppGameKit projects.
And I was excited to test my WIP. And had to laugh.
The accelerometer reports the wrong sign for x/y tilts. This is a problem for playing my WIP. But it does add an interesting twist and really tests orientation rotation skills trying to get the player to move in the desired direction.
We had a similar issue early on with a device and got it fixed.
The Kindle is based on Android 4.0.3.
The fun part is now figuring out how to fix for the Kindle. It is a device very much
not designed for use by a programmer and Eclipse.
But, I have found what looks like the correct page for getting Eclipse to see my Kindle.
Once that happens, I can try and figure out what needs modifying to identify the Kindle and make the orientation of the accelerometer work properly.
(BTW, my WIP works pretty well on my tiny Philips GoGear Connect, Android 2.3.3 with a resolution smaller than my game target. Cool!)
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master