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FPSC Classic Product Chat / Bond1 segment's shaders

Author
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poker82
13
Years of Service
User Offline
Joined: 27th Nov 2012
Location: Brazil
Posted: 11th Jun 2013 23:47
Hello everyone. I'm having some insues with the Bond1 shader for segments. I had succes with the shader in the Darkshader, but I don't know how do I apply it in FPSC. I searched in the Forum and found some topics but I can't get how do I apply it in FPSC.
Thanks, Eskelite.



Sorry for my english, I'm brazilian.

http://www.indiedb.com/games/somniumap
Troutflies
15
Years of Service
User Offline
Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 12th Jun 2013 20:19
Poker82,

what you need to do is edit the segments FPE file to point to the shader.

As you may already know you need a _D and a _D2 file for the shader to work properly.

YouTube it thats how I figured out how to do them.
if you have any model packs that have segments with shaders, Metro theater and just use their FPE as a template to see where on how the shaders are applied.
poker82
13
Years of Service
User Offline
Joined: 27th Nov 2012
Location: Brazil
Posted: 12th Jun 2013 22:05
Thanks, I'll try it.

http://www.indiedb.com/games/somniumap
poker82
13
Years of Service
User Offline
Joined: 27th Nov 2012
Location: Brazil
Posted: 12th Jun 2013 23:40
Made it. Thanks for your tip.

https://www.youtube.com/watch?v=ab-LKRFlxMg

http://forum.thegamecreators.com/?m=forum_view&t=187966&b=24



http://www.indiedb.com/games/somniumap

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