You are supposed to be able to have other shaders on instanced objects then there parent object.
But this seams to be brooken on the android player.
If switch shader to a Point light shader on the instanced object so does it vanish until i give it the same shader as its parent.
Everything works on windows but not on android.
Is this how it should be ?
And yes i know that the parent nead to have all the object data neaded for the shader
And its wath it have
Only thing not passed in the other shader is normals?
As it dont use any light source.
ps.
if i give the parent a Point light shader and the instanced one without so does it also vanish.
So it does seam to be something with instanced objects on the android player.
Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz