I tried to compile AppGameKit Interpreter for iOS and XCode refuse with this error :
ld: warning: directory not found for option \'-L/Volumes/devel/agk/IDE/apps/interpreter_ios/../../platform/apple/Lib/Debug\'
ld: warning: directory not found for option \'-L/Volumes/devel/agk/IDE/apps/interpreter_ios/AdColony\'
ld: warning: ignoring file ../../platform/apple/Source/Social Plugins/FacebookSDK/FacebookSDK.framework/FacebookSDK, file was built for unsupported file format ( 0x6c 0x69 0x6e 0x6b 0x20 0x2e 0x2f 0x56 0x65 0x72 0x73 0x69 0x6f 0x6e 0x73 0x2f ) which is not the architecture being linked (armv7s): ../../platform/apple/Source/Social Plugins/FacebookSDK/FacebookSDK.framework/FacebookSDK
Undefined symbols for architecture armv7s:
\"_OBJC_IVAR_$_FBDialog._spinner\", referenced from:
-[FBCustomLoginDialog webView:shouldStartLoadWithRequest:navigationType
in libAGKiOS.a(LikeButton.o)
\"_OBJC_CLASS_$_FBDialog\", referenced from:
_OBJC_CLASS_$_FBCustomLoginDialog in libAGKiOS.a(LikeButton.o)
\"_OBJC_CLASS_$_SBJSON\", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
\"_OBJC_CLASS_$_FBRequest\", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
\"_OBJC_METACLASS_$_FBDialog\", referenced from:
_OBJC_METACLASS_$_FBCustomLoginDialog in libAGKiOS.a(LikeButton.o)
\"_OBJC_CLASS_$_Facebook\", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
\"_OBJC_CLASS_$_FBSession\", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
ld: symbol(s) not found for architecture armv7s
clang: error: linker command failed with exit code 1 (use -v to see invocation)
some folders are missing in the last beta
--
Patrick P.
http://www.gamolf.fr