Say I have two a variable - TESTvariable=4 and a hallway which follows like this:
___________________________________________________________________________________________________________________
---[player start]-----------[checkpoint zone]---------[triggerzone]----------[load checkpoint script trigger zone].
___________________________________________________________________________________________________________________
SO say if the player goes through checkpoint 1 and then goes through a trigger zone which activates a sound effect and then sets the TESTvariable=9 then despawns a trigger zone so that it wouldnt be activated again, then the player goes to the [load checkpoint script trigger zone] and be loaded back to the [checkpoint zone] will the trigger zone be present and the TESTvariable be back at 4?
Reason is I have a level where if the player dies, he is take back to the previously saved checkpoint except I have to manage soem variables there too. Will the checkpoint zone memorize all the variable values in the level, trigger zones etc?
Isenstadt Studio: http://isenstadtstudio.com/
Composers Page: Milesthatch.com