When I purchased Dark Basic Pro, the date of the program was January 19, 2010 (purchased November 2011).
I updated to the most recent one (7.62 from roughly a year ago). And physics from the cloth 3D particles are just projects. The installation comes with later Dark Basic Pro versions (after they added the particles) but when I upgrade is when I get the problem. If I could install these files to the older version it'd be golden but it is just project files (.dbo and .dba).
I do not think any code is "glitched" and I checked the parameters and they seem pretty similar / the same. Here is one piece of code that has not changed yet the object still does not loop:
rem if the object (enemy) has HP and is not attacking and is within 12 feet and you are within 100 angles of him he will rotate towards you and move and loop his walk sequence. The problem is NOT in the if statement do not worry haha
if HP#>0 && himAttack=0&& iDistance# < (12*foot) && (2.2*foot)<=iDistance# &&(((hisAngle#-ourAngle#)=<70 && (hisAngle#-ourAngle#)=>-70)||((hisAngle#-ourAngle#)=>-360 && (hisAngle#-ourAngle#)=<-290)||((hisAngle#-ourAngle#)=<-360 && (hisAngle#-ourAngle#)=>-430))
point object 5, object position x(1), object position y(5), object position z(1)
yrotate object 5, wrapvalue(object angle y(5)-180)
if move = 1
move object 5, -1.4
loop object 5, 247, 278
if object frame(5) = 278
move = 0
endif
endif
if move = 0
loop object 5, 278, 247
if object frame(5) = 247
move = 1
endif
endif
endif
rem sorry about messy code haha that is how I roll