Yea,no, I am using 0 for all objects and still not getting collision for group 3.
I checked all my code before I posted this so I know the function is in the loop and before others. here is my code, I am missing something. I do know I am pushing the object around with my player object and they should still get collision with the map.
function handlefirepits(num)
for i=7 to 8+num
oldx# = object position x(i)
oldy# = object position y(i)
oldz# = object position z(i)
move object i,0.0
x# = object position x(i)
y# = object position y(i)
z# = object position z(i)
collide = sc_sphereSlide(0,oldx#,oldy#,oldz#,x#,y#,z#,littleRadius#,i)
if collide>0
position object i,sc_getCollisionSlideX(),sc_getCollisionSlideY(),sc_getCollisionSlideZ()
endif
sc_updateObject i
next i
endfunction
my signature keeps being erased by a mod So this is my new signature.