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DarkBASIC Professional Discussion / Can you help me about Darkbasic pro with blender?

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andysierra
13
Years of Service
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Joined: 9th Jun 2013
Location: Bogotá D.C.
Posted: 26th Jun 2013 21:22
I´m exporting 3ds models for a Darkbasic pro videogame, in 3ds format, but Blender exports my models with errors, for example, the front face of a cube is invisible in DBPRO, a fatal error. Furthermore, blender can not export appropiately models in X format. Can you help me?

andysierra
Chris Tate
DBPro Master
17
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Joined: 29th Aug 2008
Location: London, England
Posted: 27th Jun 2013 13:49
Use DirectX files.

Go into preferences > addons > import/export and enable the DirectX model exporter.

Follow this guide

andysierra
13
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Joined: 9th Jun 2013
Location: Bogotá D.C.
Posted: 29th Jun 2013 03:54
i did that,,,,,,but blender (2.67) is unable to export models in DirectX. Dbpro says: -"could not load"-......impossible

andysierra
Ortu
DBPro Master
18
Years of Service
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 30th Jun 2013 07:09 Edited at: 30th Jun 2013 07:10
yeah, 2.67 picked up a bugged version of the exporter, as described in the main thread:

Quote: "

As for the loading issue, this is caused by a rather unfortunate coincidence... Basically, I noticed that the exporter was writing semicolons where it should have been writing commas, and so I quickly committed a change to make it write more commas.. but then it wrote more commas than it should have, causing files not to load. I fixed the comma issue, but right before I did, the package maintainer for Blender 2.67 must have grabbed the bugged version of the script to ship with the release. Sorry about that!

You can download a working version of the script using the (newly updated) link in the original post. Just replace the two files you have on your computer. Hope that helps!

"


thread and fix can be found here:

http://forum.thegamecreators.com/?m=forum_view&b=3&t=166987&p=0

Shazam!
andysierra
13
Years of Service
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Joined: 9th Jun 2013
Location: Bogotá D.C.
Posted: 30th Jun 2013 08:09
Yeah, is a bug, i found the answer, Blender 2.59 can exports correctly my DirectX models, i´m happy (in a limited time)

andysierra
Chris Tate
DBPro Master
17
Years of Service
User Offline
Joined: 29th Aug 2008
Location: London, England
Posted: 30th Jun 2013 15:20
OK, I must be using a newer version of Blender.

andysierra
13
Years of Service
User Offline
Joined: 9th Jun 2013
Location: Bogotá D.C.
Posted: 30th Jun 2013 17:07
I´m exporting X models for Darkbasic with blender 5.9.......A newer version of blender (and exporter) have a bug.

sorry, im Colombian, and my "english level" is low

andysierra
Chris Tate
DBPro Master
17
Years of Service
User Offline
Joined: 29th Aug 2008
Location: London, England
Posted: 1st Jul 2013 03:08
Whoo that's an old version of Blender; my version is 2.67 and it exports fine, it's a new exporter by the same script developer.

andysierra
13
Years of Service
User Offline
Joined: 9th Jun 2013
Location: Bogotá D.C.
Posted: 1st Jul 2013 04:21
Blender 2.67 can be the same addon for directx files? wow.
I tried Blender 2,67 with the old addon, but have the same bug

andysierra

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