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AppGameKit Classic Chat / Isometric Sprite Depth

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DVader
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Joined: 28th Jan 2004
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Posted: 27th Jun 2013 17:39
Just a quick video, showing one way of getting isometric sprite depth to work.
http://www.youtube.com/user/RetroGamebloke?feature=watch

Ancient Lady
Valued Member
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 27th Jun 2013 17:51
Very cool!

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
DVader
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Posted: 28th Jun 2013 11:25
Thanks Ancient Lady! I'm surprised, not many views so far, perhaps I should have put tutorial, or how to on the title maybe?

Ranietz
AGK Gold Backer
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Location: Norway
Posted: 28th Jun 2013 12:13
Thank you for making the tutorial. I thought it was very good.
And please make more. We can never have enough tutorials.
Phaelax
DBPro Master
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Location: Metropia
Posted: 28th Jun 2013 23:00
"ugh I need a new keyboard, this one is worn out. Can't see any of the letters"
lol, I laughed when you said that. Who still looks at their keys when typing?


I've never liked video tutorials of any kind. Nothing personally against yours.

DVader
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Posted: 29th Jun 2013 18:58
Thanks Ranietz, I'm still thinking on what to do next. Phaelax, er Thanks, I think? I'm not entirely sure lol, I always like video tutorials myself, nothing like seeing it actually done in front of you. Did it not help with your Iso engine?

Phaelax
DBPro Master
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Location: Metropia
Posted: 30th Jun 2013 19:08
Your initial explanation was helpful enough. My main probably I think was that my other objects (like your house) was broken into separate tiles and that caused weird things.

It's hard to reference video tutorials with code. Constantly pausing to read the code (changing it to 1080 so I can actually read it), trying to rewind to find something previous.

DVader
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Posted: 30th Jun 2013 23:08
Ah, I can see your point. Still pausing every now and then isn't so bad. The resolution thing is a pain, I'm not sure why the video seems to default at crappy 480p. There may be a setting I am missing, it should really run in HD (if it can) automatically.

I'm not sure what the problem would be by using smaller tiles offhand. What weird things were you getting?

MarcoBruti
13
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Joined: 20th Nov 2011
Location: Caput Mundi
Posted: 30th Jun 2013 23:19
I cannot read the code you write. Can you enhance resolution or better, zoom on the code window?
JimHawkins
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 30th Jun 2013 23:51
YouTube always starts at 480.

Camtasia is good at doing this stuff, because you can make it auto zoom around the mouse pointer.

-- Jim DO IT FASTER, EASIER AND BETTER WITH AppGameKit FOR PASCAL
Stormwire
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Posted: 1st Jul 2013 01:56
Subbed!
DVader
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Posted: 1st Jul 2013 12:51
Marco, change the quality to 720 or 1080p in Youtubes settings, otherwise it looks rather blurry at 480p. I could try capturing at 720 p next time and make the text bigger possibly? Not sure if 1080p is too much. Let me know if changing the quality helps.
Jim, Camtasia looks rather expensive if my memory serves me correctly. Hopefully lowering the capture res would be the best bet.
Stormwire, Thanks! Much appreciated!

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