I have been playing around with texturing my weightlifter for my lifting game and have noticed that when I try to export to .x a file that contains multiple objects, it won't load in DBPro. It sees that the file is there but can't load it using LOAD OBJECT. I have tried using LOAD MESH, too, but that doesn't work either.
Does anybody else have this problem? If indeed the entire thing has to be one solid object, am I still going to be able to animate it using software such as Blender?
I will attach files of both the working and non-working models as well as the texture file.
SET WINDOW OFF
HIDE MOUSE
CLS
SET DISPLAY MODE 1920, 1080, 32
SYNC ON
SYNC RATE 60
SET IMAGE COLORKEY 255,0,255
MAKE CAMERA 1
LOAD OBJECT "Asian.x", 1
LOAD IMAGE "TPEMen.jpg", 1
POSITION OBJECT 1, 0, 0, 0
TEXTURE OBJECT 1, 1
POSITION CAMERA 1, 3, 2, -6
POINT CAMERA 1, 0, 0.75, 0
SET CAMERA FOV 1, 15
REPEAT
SYNC
UNTIL SPACEKEY() = 1