This is for all new Comers who got AppGameKit v1 from supporting AppGameKit on KickStarter.
EDIT: **************** PLEASE KEEP IN MIND *****************
EDIT: ** This is the first time i'm building a Platformer **
a 2D/3D platformer Engine , Build and Play.
Photos and Videos will be shown here.
Open-Sourced.
Link 1 : Backers Platform Open-Source 1 (One File)
https://forumfiles.thegamecreators.com/download/2469082
Link 2 : Backers Platform Open-Source 2 [Separate Files - Organized)
I wanted to do this .. but somehow the entire project got messed up.. so i'll leave you with the one file project you can organize it yourself... i am kinda super pissed cause for some reason.. it dosent work well when it is separated ... damn it.
Edit: Day 3 finished :/ an entire day for fixing the moving platforms and still when the player is on top of one , when the platform moving down since i use Physics the player will kinda "jump and fall about 10 pixels " it dosent mean that it dosent work but its just not 100 percent as i want.. will continue tomorrow
Edit: Day 4 finished

, added PowerUps, Fixed some Issues with the Moving Platform, Grass/ Plants / Mushrooms
Finished the Enemy Animation. a Word about Enemy Animations.. after my Artist finised it we both have decided that this game is actually worth something :/ so ... i will not show you the enemy animation here you will have to wait for the Release at Google Play however this means that the Full Source Code will be presented earlier just without the new Animations that gonna be implented.
so overall you will get the full source code + google play app of it for free and also you will get a Game me and my Artist made with this engine which took 4 days to build but its not complete yet and i will not show here something that is not complete source-code wise. so just be a bit more patient.
EDIT: Day 6-7 or 8 ... i kinda cant tell
SOURCE CODE IS COMING TODAY! STAY TUNED
from that point on i will return to my original project, so you will have to fill in the blanks , some stuff is finished some stuff is bugged you will manage to track them as i made it as simple as i can.
HAve an AWESOME DAY and stay tuned.
KICK STARTER BACKERS , WE START TODAY!
Tier used : Tier 1 Basic Style.
1. Tile System - WORKS 100 percent done.
2. Tile Texture System - WORKS 100 percent done
3. Moving Platform System - WORKS 100 percent Done.
4. Enemy Entity System - Works 60 percent done.
5. Player Entity - Works 62 percent Done including 3 frames for each State , States: Idle,Run,Jump
6. 2D Physics - 100 percent Done since AppGameKit uses Box2D it is very easy to master and implent.
7. 2D World - Done 100 percent .
8. 3D World - you will be able to choose how you want to play , 2D or 3D - havent got to that part yet , waiting for everything else to be done , since on 3D you just add the Z value to it and it can be done in one hour.
9. Particles System - Done 100 Percent , again since AppGameKit particles are easy to use and master , it is very easy to implent.
10. Added PowerUps with some Visual Effects to it and Game Play Effecr aswell.
11. Android Device Testing - Works Flawlessly on 60FPS
in my NewComers Backers Platform App/Game you will be able to Build and Play in Real Time.
im trying to put as many AppGameKit features inside it while not loosing the 60 FPS advantage.
it will also inclue a full Video tutorial on Both Code and Game Engine, will be released for Android Market for free and also will be represented here with Code and Media Content.
Please be patient.
New Videos and ScreenShots will be uploaded soon.
Some Pictures since you dont really get to see the small details in the video

you can see here , Grass is moving and the Ganja Particles changes Color in times.