Being relatively new to object animation, I tried starting out with the most simple code I could think of:
`MAKE OBJECT
make object sphere 1,1
`ADD LIMB
make object cube 2,.5
make mesh from object 1,2
delete object 2
add limb 1,1,1
`CREATE 2 RANDOM ANIMATION FRAMES
offset limb 1,1,.2,0,0
set object frame 1,1
offset limb 1,1,.4,.2,0
set object frame 1,2
do
set cursor 0,0:print "Total Object Frames: ";total object frames(1)
LOOP
But this returns "0" for the number of frames.
What am I missing? Do I have to save it out and reload it?
Just looking for basic movement!