Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Debugging collisions

Author
Message
Max Tillberg
19
Years of Service
User Offline
Joined: 16th Jul 2005
Location:
Posted: 6th Jul 2013 14:00
Do you know if there is a method to show the shape, size and position of SetSpriteShape for collisions like SetPhysicsDebugOn? The reason is that I suspect that my collision areas is way of but it is hard to tell.

Sincerely,
Max Tillberg
DVader
20
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 6th Jul 2013 19:17
As far as I am aware the shape is one and the same.

Login to post a reply

Server time is: 2024-11-24 16:02:07
Your offset time is: 2024-11-24 16:02:07