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DarkBASIC Professional Discussion / Using T.ED textures with DB Pro

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Ben Hartnett
15
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Joined: 16th Dec 2010
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Posted: 17th Jul 2013 22:11
Hello,

I've been using the T.ED terrain creator. I create a green grass terrain and export the file as a .x. I load the .x terrain in the DB World. It is all gray. How do I fix this? Thank you.
Mobiius
Valued Member
23
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 17th Jul 2013 23:23
Make sure the texture is in the same folder as the .X file.

I also think you'll need to change the image format I believe...

This is my current project, check it out! [href]forum.thegamecreators.com/?m=forum_view&t=204576&b=8[/href]
This is my website, check it out! [href]http:\\www.TeamDefiant.co.uk[/href]
Green Gandalf
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 21st Jul 2013 20:22
Quote: "I also think you'll need to change the image format I believe..."


Really? What image format does it produce?
Mobiius
Valued Member
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 23rd Jul 2013 20:50
I read somewhere that it only saves bmp files, but if you choose to save the supertextures in any other format, it simply creates a bitmap with the other extension. (For example, if you choose png, it'll create a bitmap with a .png extension)

I believe it says this in T.Ed itself when choosing the file format of the exported terrain.

This is my current project, check it out! [href]forum.thegamecreators.com/?m=forum_view&t=204576&b=8[/href]
This is my website, check it out! [href]http:\\www.TeamDefiant.co.uk[/href]

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