I am looking into solutions for the possibility of including real-time (RT) GPS data for an idea I had. Some companies are using recorded RT GPS data for F1 racing and having the players race virtual ghosts of some of the best in F1.
I love street racing games and those on tracks (life Forza Motorsports III and IV, Gran Turismo 2 and Vanishing Point, for instance) that are either cool and famous or tricky and infamous. (Laguna Seca, anyone?)
It's a concept that I am exploring for a new game idea and was wondering if anyone has an idea about making this happen in DBPro. It's something that other companies have used for Augmented Reality and other such simplistic things (a couple 3DS games use it and some iPad and smartphone games use it), but there's much more potential than just AR, and this is what I am exploring.
Any ideas?
---spoiler alert----
I am not looking for code, I am looking for concepts or interest in this kind of project.
I will be researching this for a while, and learning all I can before I start building, but the Havok physics wrapper (that someone built for DBPro) I could use to prototype some things, but I want to street race in:
+ Tokyo
+ Sydney
+ Paris
+ London
+ New York (around Central Park)
+ Los Angeles
+ the Loop in Chicago
+ and other such famous places,
using GPS data...
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