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Music Video Creator ! omg WOOT!?!?!?!?! here it is:
When you see it.
Hello all.
im opening a new WIP thread.
for the last years ive been studying Computer Graphics and Game Development using TGC products. i started using DarkGDK cause i didnt understand Basic Lang (Dark Basic Pro) ... ive created several small games which were unreleased due to the lack of completion.
a year ago i moved onto AppGameKit and was amazed of how awesome it is.
and this is what ive managed to accomplish:
a short story of how it all begun.
a few months ago about 7 , i met this awesome girl named Noam
.Noam almost never used a computer before and she is a great artist, so she wanted me to teach her how to paint /draw on a computer i pulled out my Wacom and showed her using the Program Gimp... but she coulnt really handle it well..
so i created her a small painter using AppGameKit and from that point on
for about 3 months ive polished it making it better , faster , nicer to handle.
after a while ,while using the Painter we both realized we have the best painter for mobile apps in the world with unlimited brushes and some awesome features that will be revealed later on.
so once we understood how awesome this project is i just couldnt helped it and posted here on the forum some strange posts about a Wip Nano , after a while the modders decided that until i'll have something to show i shouldnt interfere with the forum posts, which is 100 percent correct and im sorry about that.
after about one months work... Saving a Nano File weight about 500 MB but then something incredible happen , i made a function that makes a 500 MB file into a 5 KB file , looks the same , feels the same without any detail loss at all.
the only problem with it is that it will act diffrently on other devices but not on a pc or a mac.
then i realized ... wait... this is a real time thing .. so ive just created a Real Time Texturing System for 2D , once AppGameKit will update and have Render To Target... it will become a Real Time Texturing System for 3D ...
so imagine a World Of Warcraft Game with all of its textures weight about 10 GB.. in Nano it will weight about 1GB and much less, since it fills up huge areas in Real Time using Dynamic Brushes.
then i relaized .. wait.. if i'll sell it to Adobe , then all your files can be on a cloud base system with a 0.00001 download time since they are super small.
and how about mobiles? i found a way to generate 100000000000x10000000000 resolution on mobiles without the support of this huge resolutions...
so , next thing i did was kinda Black Minded .. but i realized that i really really need the money and i dont have time or money to patent it..
so ive reached to some old army friends who's jobs were Electronic Warfare , we had an agreement as long as no one steals my project or my Tech , your Unit will get credited by funds of the revenues from this Tech but when and if at all it will be stolen i will stop the funding until you demolish the threat.
so thats one way to patent it i guess..

Hackers/Crackers be Aware the following Information is Guarded by Superb HAckers that have too many spare time on their hands.
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G - Rod Triple A Star texturing System.
a crossplatform Painter App - Windows,Mac,Android,Ios and more to come.
unlimited Brushes.
unlimited Resolution.
unlimited Detail.
Alpha enabled.
2 modes:
Flicker Mode for Tegra Chips Tablets
Normal Mode for all other non Flicker GPUS
Animations included.
Huge Files will weight about 10 to 200 KB depends on what you draw and how much.
Battery Life Saving, still in the process of making it complete but i almost got it .. for now i can paint for about 4 hours until the mobile is dead.. which is ok but not as ok as i wanted.
ScreenShots will be aviable soon.
i have ordered an HDMI RECORDER from the US and Cables to connect my Mobile Device to it so i can record a Full HD Tutorials and demostrations.
Release Date: 1 - 5.8.13 on Google Play, Ios Versions will come later on same as Windows and MAc versions which will be much more powerful.
Tested on :
Galaxy s4 i9500 - Normal Mode
Nexus 7 (old version) - Flicker Mode.
Price:
Kids Version - 1 $
Normal Verison - 2 $
Pro Version - 5 $
AGK - Kick Starter Project - when i'll reach a decent amount of sells , i will Pledge again on Kick Starter for the Grand 5K , first cause i now understand how much work TGC devs pushed into AppGameKit and this is a kind gratitude for allowing me to create this new Tech in just 60 $ of program .
so actually when it is released if you guys will help me sell it just by saying hi man check out this app ive heared about..
we will get the latest AppGameKit Streach Goal which is the Windows 8 Mobile support.
Also im planning on a Credit Section where i want to thank alot of you for helping me trough these last years. and i thought what would be an awesome way to thank someone by showing their App Link:
Such as : a button for More AWESOME APPS click here. making a small page for your TGC AppGameKit products.
please hold a few days until i'll get the HDMI RECORDER for the first Video Ever of G-Rod Unlimited Engine.
http://www.timeanddate.com/countdown/baby?iso=20130805T12&p0=110&msg=Nano+1.23