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Geek Culture / [LOCKED] How much interest is there in a game distribution site?

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Fluffy Rabbit
User Banned
Posted: 10th Aug 2013 16:15
I just had a very interesting conversation with MrValentine about the merits of having a market for one's product. Yes, there are "markets" like the supermarket and the Android market, but the real market is not a place but a demographic of people. It is quite common for those people to find themselves in a place, much like an alcoholic often finds himself in a bar. I think it is safe to say that PC gamers find themselves shopping for PC games. Steam is a place to shop for PC games, but some people don't like DRM. That's why there is GOG, which sells games from various developers. However, some people don't like developers, which is why there is Deep Red.

I have tried to promote my store in the past, but it was rejected. I was given many suggestions for improvement, most of which were impractical. There is a certain way that I like to run it, which is in a nutshell, you make games and I list them on my site. I know of nobody else who does this. There are no web rings or e-commerce sites specifically for indie game distribution, and the few sites that will unconditionally sell your games have very poor marketing tools. That is why I would like to step it up a notch.

Phase 1: I get feedback on what you, as indie and one-man developers, are looking for in a game distribution site.

Phase 2:
A: We all contribute to building the best game distribution site in the world,
or
B: I start a Kickstarter to raise funds to hire web developers for the site.

Phase 3: The website is complete and everyone in the world is allowed to sell their computer games and take advantage of their fair piece of the market.



Let this be a warning to everyone who operates a game distribution site. You may think this is funny now, but soon you won't be able to compete.
Indicium
18
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 10th Aug 2013 19:19
Dark Frager
16
Years of Service
User Offline
Joined: 16th Mar 2010
Location: The Void.
Posted: 10th Aug 2013 20:00
Quote: "I get feedback on what you, as indie and one-man developers, are looking for in a game distribution site."


Last episode...

Level 100 Forumer - 456,000 Health, 264,543 Keystroke Power.
Special Abilities: Flame Resistance, Troll Shield.
mr Handy
18
Years of Service
User Offline
Joined: 7th Sep 2007
Location: out of TGC
Posted: 10th Aug 2013 20:16
Quote: "The website is complete and everyone in the world is allowed to sell their computer games and take advantage of their fair piece of the market."

Very interesting. Phase 2 means that your site will be world-wide known, so there will be a lot more people than few from here. Will you have pre-moderation for your game base?

> If not, your site will be flooded with "hello world!" apps.
> If yes, what requirements will be? How do you planning to keep your base filled with real indie games, not try-outs?


Here is a video of Alien Moon Journey for $1.95, from Next-Gen Game Store.



This time I don't want to look like displeased person (as always, ho ho ho...) so I will not say anything about "next-gen" and prices.

"Just because you’re unique, doesn’t mean you’re useful"

Seditious
12
Years of Service
User Offline
Joined: 2nd Aug 2013
Location: France
Posted: 10th Aug 2013 22:44
All I can do is wish you good luck on competing with all the major game distribution sites that already exist.

Formerly Benjamin.
Fluffy Rabbit
User Banned
Posted: 11th Aug 2013 01:58 Edited at: 11th Aug 2013 07:07
Quote: "Very interesting. Phase 2 means that your site will be world-wide known, so there will be a lot more people than few from here."

That would be phase 3, actually.

Quote: "Will you have pre-moderation for your game base?"

Yes, but it will be very minimal, sort of like the iTunes app store.

Quote: "If yes, what requirements will be? How do you planning to keep your base filled with real indie games, not try-outs?"

The requirements will be that the game works, is legal, does not violate copyright, does not require the use of a special client, and includes no malware.

What do you mean by "try-outs"? Surely, when you are making a game you are "trying out" new technology, techniques, and distribution channels.

I am working on getting a new AMJ video up to reflect the recent improvements I have made to the game per the request of my good friend Hoola.

----

Alien Moon Journey now costs only $0.99!

PixelF
13
Years of Service
User Offline
Joined: 30th Oct 2012
Location: United States
Posted: 11th Aug 2013 10:28
I am a bit confused on what this thread is mainly about. From what I read, I believe you are trying to promote your e-commerce game store?

If this is so, I think it's a great idea! Though there are a few problems with your store that I'd like to point out, if you don't mind.

I don't really like how people tell other people what to do, but, I do not think I am about to do that, since these are just tips.

Anyways, here are a couple of my tips:
I see your website is hosted on a free web host with a free domain. If you're really serious with your store, I think a paid host and domain would be best. The reason I say this, is, free web hosts tend to restrict a lot of bandwidth and space. And because of this, websites begin to run slow and your space for your games beings to disappear as well. In addition, free domains are unattractive to guests and they tend to either forget the domain or presume the website is unprofessional because of it.

Another great tip in my opinion is to use this free php script -
http://www.opencart.com/index.php?route=common/home
It is ideal for e-commerce and even enables downloads after a purchase.

Well, those where my tips. I wish you the best on your website.




www.pixeleater.me
Register now to become a reasonably intelligent human being!
Fuzz
19
Years of Service
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 11th Aug 2013 10:41
After reading your previous thread I wouldn't want my games to have anything to do with your site.

PixelF
13
Years of Service
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Joined: 30th Oct 2012
Location: United States
Posted: 11th Aug 2013 19:57
Quote: "After reading your previous thread I wouldn't want my games to have anything to do with your site."

Now,now. We don't want to start that again.

www.pixeleater.me
Register now to become a reasonably intelligent human being!
mr Handy
18
Years of Service
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Joined: 7th Sep 2007
Location: out of TGC
Posted: 11th Aug 2013 20:04
Quote: "After reading your previous thread I wouldn't want my games to have anything to do with your site."

Give him a chance!

"Just because you’re unique, doesn’t mean you’re useful"

Fuzz
19
Years of Service
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 12th Aug 2013 09:34
Quote: "Give him a chance!"


Why? I think it's a good idea but all he does is call people trolls and insult them when they give him good advice.

mr Handy
18
Years of Service
User Offline
Joined: 7th Sep 2007
Location: out of TGC
Posted: 12th Aug 2013 11:46
Fuzz, you see, he is a kind of a person who likes to get attention in his own way (like a signature), and it is very helpful to get attention to his shop. It's called "black PR"

"Just because you’re unique, doesn’t mean you’re useful"

Nickydude
Retired Moderator
19
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 12th Aug 2013 18:55
Thread Locked

This thread has been locked for the following reason: Fluffy Rabbit is no longer a member of this community.

AUP Section 3.17 ...Moderators shall, at their discretion, determine what constitutes a violation of these terms, along with generally accepted netiquette standards, and can take action against those who violate these rules.

If you contributed to the reason for locking, you may now find yourself on moderation, or in extreme cases a ban.

I reject your reality and substitute my own...

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