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FPSC Classic Scripts / Silent Hill save style (download)

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Belacios
11
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Joined: 11th Nov 2012
Location: Otherworld
Posted: 10th Aug 2013 23:23
Hello everyone, I've never made a contribution to this beautiful forum and I wanted to make a little something, it's not much, but anyway. ^^

This is my first script:

Do you like the FPSC saving system? No?
Do you think it makes the game too easy? Yes?
Do you prefer finding some kind of "save station" to saving your progress like in Silent Hill and Resident Evil games? Yes?

Well, with this script you just need to take any entity you want to be your "save station", make it dynamic and put the script in the Main Script and done. You just need use it to save your progress. (don't forget to take off the "save game" option from the Build Game menu). ^^

It's a simple script but I hope it's useful for someone. :p

http://www.indiedb.com/games/sem-sada-no-way-out

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Mat Warner
10
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Joined: 7th Aug 2013
Location: Behind You :3
Posted: 11th Aug 2013 09:21
I think is a creative script for many to use, only issue with it being dynamic is that the player could just carry it around xD
But Very Awesome!
-Mat

Current Project: Ominous
Zombie_Expert
12
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Joined: 5th Jul 2011
Location: Raccoon City
Posted: 11th Aug 2013 11:03
Can you show a demo?

Knowledge of the undead since the age of 4.

Z_E
Belacios
11
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Joined: 11th Nov 2012
Location: Otherworld
Posted: 12th Aug 2013 20:21 Edited at: 12th Aug 2013 22:55
@Mat
You just need to swap the "IsImmobile" to YES on the entity.

@Zombie_Expert
I don't really have time for it right now, if someone is in REALLY of need a demo to it, just say and I'll try to make a quick video.

http://www.indiedb.com/games/sem-sada-no-way-out
Zombie_Expert
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Location: Raccoon City
Posted: 12th Aug 2013 23:57
I don't know how to set it up as well. :/

Knowledge of the undead since the age of 4.

Z_E
Mat Warner
10
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Joined: 7th Aug 2013
Location: Behind You :3
Posted: 13th Aug 2013 00:49
To Set it up, You make any Object that you want to be your save point.
You then Make it dynamic by setting Static to No or when Held Pressing Y after that you need to put this script as the main script. and following that you will make the entity IsImmobile Yes then when you go up to the object and press Enter it will allow you to save.

On another Note it Crashes my Project when i try i will take a photo or Video Later Tonight.
-Regards Mat

Current Project: Ominous
maxiqueen123
14
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Posted: 13th Aug 2013 09:45
Thank you very much will Test it

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size.
danieleman
11
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Joined: 12th Feb 2013
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Posted: 14th Aug 2013 15:33
Thanks Belacious,you script is useful for us to create an new save style.Thank you again.

MY ENGLISH IS NOT GOOD LIKE YOURS.
Belacios
11
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Joined: 11th Nov 2012
Location: Otherworld
Posted: 14th Aug 2013 21:14
Thanks everyone.
I'm really happy you guys liked it.

http://www.indiedb.com/games/sem-sada-no-way-out
Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 17th Aug 2013 20:23
Quote: "only issue with it being dynamic is that the player could just carry it around xD"

That would be pretty cool actually. Haven't seen that in other games, you having to carry your save station(s). Although it would be tedious if not executed correctly. Anyways, this is a good system for anyone who likes it and very well done! I happen to prefer being able to save whenever you want (almost) no matter what the case is, but that's just me. Not denying that this isn't well done. Nice job!

Takeze
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Joined: 8th Oct 2012
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Posted: 13th Dec 2013 17:55
Why it wont let me exit the save screen by pressing esc (
Im using 1.20
Corno_1
13
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Joined: 3rd Nov 2010
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Posted: 13th Dec 2013 19:55
Quote: "Why it wont let me exit the save screen by pressing esc"


Maybe you should try this:


I am not sure that it works, because I never handle with this command!

Corno_1

Make this forum to something a little bit better and release more stuff. So we can push the Request/NoobHelp threads aside.
Takeze
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Joined: 8th Oct 2012
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Posted: 15th Dec 2013 11:47
Thank you corno it worked (actually you have to press esc twice but anyway!!)
Only problem is that when loading game it shows weirdo things, kinda crashes and then it wont load properly. anyone noticing the same?

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