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iOS and MacOS / AGK 108 b17 XCode error

Author
Message
SolusHunter
11
Years of Service
User Offline
Joined: 18th May 2011
Location: Kent, United Kingdom
Posted: 12th Aug 2013 17:49
I've followed the instructions to prepare an ios build of my app but it just won't work. Everytime I attempt to run it in the simulator or iPad it returns an uncaught exception:



I'm not really clued up with XCode so I have no idea why this is happening.

DarkBasic Pro 7.7 U77RC7 - AppGameKit 107
Windows 7 x64
Ancient Lady
Valued Member
18
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 15th Aug 2013 01:58
Are you working in Tier 1 or Tier 2?

Did you start with one of the templates that came with v10817?

I haven't had a chance to download and try v10817 (I am away in the wilds of Kodiak, Alaska at the moment).

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
xGEKKOx
AGK Master
13
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 15th Aug 2013 04:37
SolusHunter, when you receive an error in that line, it is a RELEASE leak.
Is like you forget to clear the memory used for a variable or something else.

You forgot to release something somewhere.
If you post the project i will help you.

Long life to Steve!

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