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AppGameKit/AppGameKit Studio Showcase / 3d map environment all made by tiled maps

Author
Message
3d point in space
14
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 16th Aug 2013 06:40 Edited at: 16th Aug 2013 17:29
I got tired of making my game, and sence I have tiled pretty much figured out. I am demostrating 3d loading of a tiled building with my editor enjoy.

a little biger


Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps. Developed the tiled map engine seen on the showcase. Veteran for the military.
MrValentine
AGK Backer
13
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 16th Aug 2013 08:57
[looks in amazement]

WOAH!!!



baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 16th Aug 2013 15:17
Looking very nice 3d!

"Here I am trying to do some good for the world..." - Fluffy Rabbit
3d point in space
14
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 16th Aug 2013 16:21 Edited at: 16th Aug 2013 16:49
yea i should stop making seperate post for my editor lol. I improved the import speed alot, because I use to position the objects for every frame know I just resize a vector to import. I got to make a better threed environment. I making the export so it can be read by both teirs. I havent tested teir 1 import but, I think it would be the same as teir 2.

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps. Developed the tiled map engine seen on the showcase. Veteran for the military.
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 16th Aug 2013 20:41
Thats pretty much how the eat drink slay editor works but i use plains and a bit extra coding to make them look as they do.

I use a more primitiv editor to make it easy to work with on mobiles.

You use layers for height and i use height flags for ceiling and floor

Cheers.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
3d point in space
14
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 16th Aug 2013 23:14
you use tiled to make a threed editor clifff or just built your own editor.

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps. Developed the tiled map engine seen on the showcase. Veteran for the military.
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 16th Aug 2013 23:35 Edited at: 16th Aug 2013 23:36
My editor is a very simple grid mapper i made my self
Top down view with buttons to add specific features to each cell
Its the map reader that does the magic

I Think i showed it in one of the Movies?

You do it like me with thinking outside the box

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz

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