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FPSC Classic Scripts / NOLF like stealth gameplay

Author
Message
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 24th Aug 2013 16:37
Hi

Finished some scripts to get a bit of NOLF like stealth gameplay. Have a look:

http://youtu.be/RwybLReCtBo

Greetings, Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
J0linar
9
Years of Service
User Offline
Joined: 3rd Feb 2010
Location: Vienna, AT
Posted: 25th Aug 2013 00:44
ooh nostalgia
great start @Snake675

now add some female ninjas and you are all set

http://j0linar.carbonmade.com/
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 31st Aug 2013 08:39
Hi

Here is some more WIP stuff:



http://youtu.be/LjnlvNhCC_Q

Greetings, Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
Disturbing 13
14
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 31st Aug 2013 17:03 Edited at: 1st Sep 2013 13:11
Will these scripts be available soon??

Model pack 66-99 high quality items...cheap!!
"Who loves ya baby!"
J0linar
9
Years of Service
User Offline
Joined: 3rd Feb 2010
Location: Vienna, AT
Posted: 31st Aug 2013 17:14
gameplay mechanics are shaping up
really nice

now all you would need to complete it
would be
dragging corpses around
and searching those for items
- the ultimate thing would be ofc
to take their cloth aswell hehe
nice work @Snake67

http://j0linar.carbonmade.com/
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 31st Aug 2013 20:40
Hi

Just had a great idea and quickly scripted it:
- A trigger zone cube you place into the level. The sound section is set in the editor to some ambient sound fitting the scene
- The enemies are patroling or standing around (bored)
- If you are not carefully sneaking around them they will notice you and begin the chase. The ambient sound is stopped and a action music is played (danger, danger)
- When the enemies are (all) killed, the action music fades out and the ambient sound is played again

I know this is not new but an approved design method. But its now done with FPSC, yea babe!

I will make a little video to show you soon.

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 1st Sep 2013 06:53
Hi

Watch:

http://www.youtube.com/watch?v=yxu29ntdec8

Have fun, Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 1st Sep 2013 14:09 Edited at: 1st Sep 2013 14:13
Here comes more gameplay WIP. Have a look:



http://www.youtube.com/watch?v=_dvO5cXbmiQ

Greetings, Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
MrCrazyDude115
FPSC Reloaded TGC Backer
6
Years of Service
User Offline
Joined: 14th Mar 2013
Location: Look Behind You...
Posted: 2nd Sep 2013 03:29
J
Quote: "ust had a great idea and quickly scripted it:
- A trigger zone cube you place into the level. The sound section is set in the editor to some ambient sound fitting the scene
- The enemies are patroling or standing around (bored)
- If you are not carefully sneaking around them they will notice you and begin the chase. The ambient sound is stopped and a action music is played (danger, danger)
- When the enemies are (all) killed, the action music fades out and the ambient sound is played again

I know this is not new but an approved design method. But its now done with FPSC, yea babe!

I will make a little video to show you soon."


When will these scripts be released? I can't finish my game without them

Dat crazy dude behind you...
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 6th Sep 2013 17:26
Hi

Here is a new character called Mustafa:

http://youtu.be/MNyBvi08MRA

Greetings, Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
s4real
Valued Member
13
Years of Service
Recently Online
Joined: 22nd Jul 2006
Location:
Posted: 6th Sep 2013 19:44
Nice work this is coming on nice.

best s4real

Pack ya games with vishnu packer its free. Vishnu game launcher is now released.
Help keep vishnu free by pledging now :- http://vishnu.chipin.com/vishnu
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 7th Sep 2013 21:08
Hi again

Here are the stealth scripts in a Community Version. Please give me credit if you use them in games you publish - commercial or non commercial. Thanks.



There is a demo level included. Look at the trigger zones and the NPCs script settings. Note: since the AI scripts are based on DarkAI, the NPCs need to be "Always Active = Yes"

Download is attached ->

Have fun!

Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3

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seppgirty
FPSC Developer
10
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 7th Sep 2013 23:27
Very generous of you to share snake. This is great!

gamer, lover, filmmaker
danieleman
6
Years of Service
User Offline
Joined: 12th Feb 2013
Location:
Posted: 8th Sep 2013 06:23
Thank You SNAKE,THIS IS SO AWESOME!!!!!!!!!

MY ENGLISH IS NOT GOOD LIKE YOURS.
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 18th Sep 2013 05:18
Hi

Back again. I made a secret weapon, the Angry Turtle. Have a look:

http://youtu.be/F0KRPK4Ljrk

Have fun, Snake67

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3

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