Your video card supports following technologies:
DirectX: 10.0
OpenGL: 2.0
OpenCL: No
Shader Model Support: 4
Hmm, it might be that AppGameKit uses OpenGL 2.1, which introduced shading language 1.20 (even though if it doesn't use any of the two new features, it should still be fine, I think). Best if Paul speaks here (I guess Lee is taking care of FPSCreator: Reloaded, and doesn't visit these boards).
Also, here is the page for your graphics card:
http://www.intel.com/p/en_US/support/highlights/graphics/4m
If you haven't used it - use it.
@EDIT
Just found an old quote by Paul:
Quote: "Version 108 requires OpenGL 2.0 or above whilst 107 was OpenGL 1.4 or above"
So your graphics card should support it. You must make sure that you have the
newest driver version for it, though.
If you have windows vista 64 bit, you need to download these drivers:
https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=22167&lang=eng
If you have a 32 bit vista, then you need to download these:
https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=22165&lang=eng