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AppGameKit/AppGameKit Studio Showcase / ZombieWorldOutbreak [wip]

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SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 2nd Sep 2013 21:19 Edited at: 2nd Sep 2013 21:44
For those familiar with the project I had originally started this with DarkBasicPro.

With the last month of testing AppGameKit commands and updating ModelProp2013, I have managed to get framed animation to work with AppGameKit V1 and can now say its a go!

The idea behind this game is going to be allot like the zombie levels in [WorldAtWar] except the levels will be sand box [editor included] and will be able to share with others.

I plan on doing a max 4 player co-op. The map editing will need to be done in single player mode to keep things less complicated.












and youtube video...

http://www.youtube.com/watch?v=S_rieqtAULE&feature=youtu.be

baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 2nd Sep 2013 23:28
Looking great! Subscribed for updates.

"Here I am trying to do some good for the world..." - Fluffy Rabbit
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 16th Sep 2013 03:39
Thanks

here is an update: sept 15,2013

I currently have the sandbox editor fully working and am now about to start the actual surviving portion :p

The sandbox editor also has a Wi-Fi or local lan file transfer so you can transfer drawn maps easy back and forth for a game of survival on.

The game will be finished and released mid December this year and it will be my first cross platform game.

Targets are: blackberry, windows, android, and hopefully ios if I can get my hands on a mac before December.






I will post a video in the next month of some actual game play.

MikeMax
AGK Academic Backer
12
Years of Service
User Offline
Joined: 13th Dec 2011
Location: Paris
Posted: 21st Sep 2013 05:11
really great ! +1 here !

Love the idea
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 22nd Sep 2013 18:44
here is an updated video...

Now I need to add the zombies and some weapons


http://www.youtube.com/watch?v=7V0ChuyyawQ&feature=youtu.be

SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 29th Sep 2013 23:41 Edited at: 29th Sep 2013 23:49
well....my very early zombie performance test...

looks like on a low spec pc it should handle 35 zombies spawned at once. I had as many as 50 before I noticed an fps drop without my video recorder running as well.

http://www.youtube.com/watch?v=1ifK4i587RE&feature=youtu.be

with this I also found that bb is just not going to cut it so it looks like this will be just a windows/mac release. maybe android...but will need to do more testing.

SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 4th Oct 2013 07:05
wow....this game is really starting to take shape!



and here is a video of it in action...

http://www.youtube.com/watch?v=RDAwH0FNmFk&feature=youtu.be

SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 7th Oct 2013 06:11 Edited at: 7th Oct 2013 07:10
OMG! Zombie Dogs are crazy and looking for live bate!

I have zombie dogs now and just need to tweak the ai and speed.

This games going to be really crazy fun once I get the multiplayer coded!

check out the video of these dogs in action...


http://www.youtube.com/watch?v=TyAEtF4WvkU&feature=youtu.be

SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 17th Nov 2013 07:02
I decided this game needs to be built with darkbasicpro.

dbp just seems to have a lot more punch when it comes to drawing and updating the screen.

I will give this another try when v2 comes around. Hopefully then it can pack more of a punch with 3d rendering.

anyways the game progress can be followed on indie db if interested but this will now be a DBP (windows only app)

http://www.indiedb.com/games/zombie-down-time

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