For starters, you need to manually copy the Core.cpp file from IDE\apps\template_windows_2010 to whatever project you are trying to compile. Then edit it to replace '#include "template.h"' with '#include "main.h". And add the set of defines found in IDE\apps\template_windows_2010\template.h to the main.h fie.
None of the native projects in the deliveries are kept up to date with the core files for the actual delivery (a bit of an issue and it would be so easily fixed with a simple Perl script). The one in the current set of windows 2010 examples is dated 17-Aug-
2011.
Then you might be able to get the project to compile and link.
Following those steps (which is how I worked out what was needed), I got the General - Core project to build.
And the template built pretty much as is.
The AGKWindows.lib library files in IDE\platform\windows\Lib\VS2010 look like this in my installation (checked with properties):
Debug - dated 20-Aug-2013 2:08PM, size 19,704,460 bytes
Release - dated 20-Aug-2013 2:09PM, size 15,466,848 bytes
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master