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FPSC Classic Product Chat / [FPSCX9] question please someone answer

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DSPEED GAMES
12
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Joined: 3rd Aug 2013
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Posted: 3rd Sep 2013 04:46
every whos reading i need to know how to put custom huds in
fps-creator i got that ghost recon hud but i dont know how to use it i put the files to were its supposed to be but still shows the default hud
help
uman
Retired Moderator
21
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Joined: 22nd Oct 2004
Location: UK
Posted: 3rd Sep 2013 15:59
If you are using media in your game from an external source and not created by yourself or otherwise free from copyrights, please ensure you have the required copyright permissions to use it and display or distribute at/from TGC forums.

There are those that said this day would never come. What have they to say now?
Troutflies
15
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Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 5th Sep 2013 18:14
Well a couple of things. Unfortunatly you can't just pull a Hud on the internet and plug it into FPSC without some kind of "conversion scripting" Will this hud work? Yes, but:

The image files have to be in tga,dds format.
The ammo and life portion of the huds are actually several images each one called up when something changes. For example, When your health is at 100% it dispays one image when your health is at 50 it displays another image etc. So depending how the original script for the hud was written you'll probably have to rewrite it to crosover into FPSC. Also, as I said you'll need all the corrisponding images.

If you look in your game setup files You'll see where you put the path for the hud as well as ammo health etc. Look at those scripts and you'll see what I mean.
DSPEED GAMES
12
Years of Service
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Joined: 3rd Aug 2013
Location:
Posted: 7th Sep 2013 00:24
thanks all

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