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AppGameKit Classic Chat / App Game Kit 108 Beta 19

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Markus
Valued Member
20
Years of Service
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Joined: 10th Apr 2004
Location: Germany
Posted: 12th Jan 2014 17:05
the latest 108 is very good but the problem is the thousand of
devices with different os versions that do not work same as expected.

@Richard Vanner
can you create a public officially agk game tester group at google for agk?
my idea:
all game makers can add this community link in google play store for alpha/beta tester and we can test each others our games with more devices.

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
Markus
Valued Member
20
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Joined: 10th Apr 2004
Location: Germany
Posted: 17th Jan 2014 23:41 Edited at: 18th Jan 2014 10:07
often i get error with
java.lang.IllegalArgumentException: Unable to find native library: android_player
this give me bad rating :-(

from some devices,seems that is a part of agk.
i use the online apk tool.
i had no problem with my android device.
did some devices forbid the native "install" ???

edit:
looking at the analysis
it seems that the problem occur only at Android 4.1

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
IBOL
Retired Moderator
20
Years of Service
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Joined: 30th Mar 2004
Location: @IBOL17
Posted: 21st Jan 2014 21:47
I am trying to bring my code up to agk 108beta19
I keep getting this error:

array accessed with too few subscripts



But my arrays are properly dimensioned just like they have been for 6 months.

JimHawkins
15
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 21st Jan 2014 22:21
What's the array declaration?

-- Jim - When is there going to be a release?
IBOL
Retired Moderator
20
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Joined: 30th Mar 2004
Location: @IBOL17
Posted: 21st Jan 2014 22:32
the thing is , I've been using this code for 6 months in 1.076 or whatever it was, and all was happy.

Dim m[100] as MonsterMaster

and monster master is


JimHawkins
15
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 21st Jan 2014 23:30
That does look like a bug. Suggest you flag it on the Google error listing.

God - over eleven thousand lines in ONE file!! Can you not split this up a bit?

-- Jim - When is there going to be a release?
IBOL
Retired Moderator
20
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Joined: 30th Mar 2004
Location: @IBOL17
Posted: 22nd Jan 2014 00:24 Edited at: 22nd Jan 2014 00:30
in the old version when I slit it up, I got wrong error-line reporting. it would reference all kinds of crazy things.
I could try it now, but seriously, I'm already dealing with enough unpredictable $#!T

I really want the 200 new commands, but I also need stability.

Jim, I don't know what "google list" you're talking about. can you link it, or tell me what / where it is?

Naphier
14
Years of Service
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 22nd Jan 2014 00:42
The only issue I've found in 10819 with multiple includes is that if your file ends with a ENDFUNCTION myVar then the new line character is not always recognized. So I've simply added an extra line with a ` comment at the end for extra safety. Other than that no problems for me.

Markus
Valued Member
20
Years of Service
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Joined: 10th Apr 2004
Location: Germany
Posted: 22nd Jan 2014 17:33
@IBOL
i can not reproduce,`did this example work for you?


AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670

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