Thanks for all the responses

I get the strong feeling I'm in shaderland here... Shaders scare me

I think it's because we all have an instinctive fear of the unknown xD
I'm pretty sure, looking through the commands, the latest version of AL doesn't have a built-in terrain system :/
Should probably say, I'm using the new version of AL, which from what I've read seems to have a reputation for being awesome, but because it's unfinished, maybe a little more buggy than Evolved's old system. This is getting sidetracked a bit, but I was going to ask, I don't suppose there's anywhere I could download his old system, is there please? I don't think he has a download for it on his website anymore, but it could be useful for tests, to see if a bug is my fault or a glitch in his new system

Anyway, I'm not sure if you can use other Shaders in Advanced Lighting, like a terrain shader (not actually sure what a terrain shader does

)... I've tried with a few of them that work ordinarily, and things don't behave properly :/
Chafari, thanks for sharing your way of doing it, really interesting! Problem is, I think I'm right in saying that's not going to work for a dynamic scene, right? The sky and lighting in my scene is dynamic, so static shadows might not look right, sorry

Well, I'll keep playing around with it, and hopefully something will work. Thanks for the help, and if you've got any other ideas (or a link to the old AL), please let me know

Thanks!