I have 2 questions for any current or future MP users.
(1st one)
The problem first:
When loading .x or .3ds or even possibly .dbo into DarkBasicPro the offsets of limbs become wrong once you start to edit the object. DarkBasic loads the models in fine with the offsets and everything and its good until you start to edit it. By editing vertex data the offsets go bananas after exiting.
So the question is:
When I code the .x,.dbo,.3ds importer into ModelProp should I break the model into several meshes for you to manually link back together or should I leave them all attached but you will need to go in and manually edit all the offsets back into original places?
If your object is solid with no limbs then there would not be any problems importing it and will not be effected by the above decision.
(2nd ?)
My second question is for what type of models would people like to see in the parts menu? eg.. air plane parts, appliances , etc.
And remember the parts menu is for building models quickly using part shapes. So think of anything related to graphic building and I will start on making some model part menus in those areas.
Also if anyone wants to contribute models to the quick parts menu give me a shout. MP will stay free and its for the community to use and build.