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DarkBASIC Professional Discussion / Is it possible to make mmorpg?

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Mr Pham
22
Years of Service
User Offline
Joined: 28th Sep 2003
Location: TOOOROONTOO!
Posted: 26th Nov 2003 05:33
For you guys who don't know what an mmorpg is, it's a Massivly Multiplayer Online Role Playing game, where a lot people play together online in a server, like everquest, anarchy online and so on. Im working with a gropu of 3 guys who are trying to make a mmorpg and im the coder. Im not sure how to really make the game a online one.

To make things clear, i'll just use some simple lines of codes:
'i just load some simple objects
load object "playermodel001.x",1 ' <--- the problem is the labels
if upkey()=1 then move object 1

now, if thers 100 ppl in one game, 1 person, will be moving ALL of the models.. get what i mean? How do i somehow generate a random label so every1 has a SEPERATE label and can interect with objects not intefering with others, sorry i might be hard to understand, im only 14, but i hope u guys can understand

If you can't amuse people with your intelligence, confuse them with your stupidity
Andy Igoe
23
Years of Service
User Offline
Joined: 6th Oct 2002
Location: United Kingdom
Posted: 26th Nov 2003 08:15
PERFORM CHECKLIST FOR NET PLAYERS will list all the players in the game, assign the model number equivellent to their checklist rating.

eg:



That's a little too basic really, but should show you what I meen.


God created the world in 7 days, but we're still waiting for the patch.
Mr Pham
22
Years of Service
User Offline
Joined: 28th Sep 2003
Location: TOOOROONTOO!
Posted: 28th Nov 2003 03:19
Ah i see.. Thx a lot

If you can't amuse people with your intelligence, confuse them with your stupidity

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