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DarkBASIC Professional Discussion / enhanced animation messing up object texture

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Southside Games
16
Years of Service
User Offline
Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 26th Sep 2013 09:01 Edited at: 26th Sep 2013 21:43
Hello. I'm using Enhanced Animation to have real nice animations. I used the command "EnAn_objSaveNoAnims" to save the player object with no animation. thus increasing load speed. Thing is though is that the texture appears sideways now. I'm sure I can work around this easily. I'm just wondering if anyone knows why this seemed to happen and what might be done to prevent it.


Thanks much.

edit :

never mind. I found out what I was doing wrong. I exported the model for animation before I textured it. Then textured it for the game. Then I replaced it with the animated model that had no texture. So when I did texture it that is what caused it to look like it did.

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