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Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 2nd Oct 2013 05:24
hellow everyone im new here to tgc forums and i would like to ask some quistion to start me off

1.how to make gun fpsc ready
2.how to add gun camo perfect to guns
3.guide to making a great army fps game
4.last but not lease what are good envirenment stuff for a war like game.

Cheers,
Grip Studios
Wolf
18
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 4th Oct 2013 07:17
Hello and welcome to the forums!

Quote: "how to make gun fpsc ready"


If you have a recent update installed you should find a tutorial collection named "ocfpscguide".

Here is a video on how to rig a gun model for FPSC in fragmotion:



Quote: "2.how to add gun camo perfect to guns"


By using a layer, a bit of transparency and a fitting blending mode in an art program. You can erase areas you would not like to be camouflaged with the eraser. There will be more accurate tutorials in communities related to your art software.
You can use paint.net to convert .dds files. This requires some trial and error if you are new to this.
You can find free to use camouflages on cgtextures.com

Quote: "3.guide to making a great army fps game"


You can not make great army fps games in FPSCreator.
You can however make smaller army-themed fpsc games.(I'd recommend making some covert ops- behind enemie lines- spy sorta game where you do not need to rely on many enemies or squad battles) If you get any inspiration from current call of duty or battlefield titles you would be better off also studying older FPS games.
Please note that modern military fps games are millions of dollar heavy project. Call of Duty 4 for example cost 20.000.000 USD.

Quote: "4.last but not lease what are good envirenment stuff for a war like game.
"


A good start would be the modern warfare community pack.
[href=http://forum.thegamecreators.com/?m=forum_view&t=185252&b=24]
LINK TO THE PACK[/href]

Please note that it is rare to find packs like this. It only shows how great this community is. It is usual that you would have to pay for quality assets like this otherwise if you require more assets. You can find a lot of free assets to work with around here tough. Also take a look at the official modelpacks. There is war related stuff around.



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 6th Oct 2013 07:50
Thank you so much for your cooperation wolf finaly somebody answered my quistion hey im thinking of make my first modern game but mixed with a spy type game hope you play it when i realese it to the tgc forums thanks and have a nice day and againg thank you wolf



cheers,
grip studios
Wolf
18
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 6th Oct 2013 22:54
Quote: "my first modern game but mixed with a spy type gam"


can certainly be done! Best of luck and I'll play it once you release it



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 7th Oct 2013 03:15
Quote: "can certainly be done! Best of luck and I'll play it once you release it "


thanks
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 7th Oct 2013 03:21
one more thing wolf how to i make a segment floor a slope?
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 7th Oct 2013 06:45
sorry wolf but one more thing i seen the game you and wolf made how did you get those scips for the crowds and those 2 cops thats awsome i kind of want to know thanks
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 7th Oct 2013 06:57
one more ting sorry but ive just seen the game you and bugsy did i wnated to know how and were you got those scrips for the crowds and for them 2 cops and let me just say that game look freakin awsome!!!!
Wolf
18
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 8th Oct 2013 21:17
Hey there!!

Quote: "sorry wolf but one more thing i seen the game you and wolf made how did you get those scips for the crowds and those 2 cops thats awsome i kind of want to know thanks "


Thats not my game, but Bugsies game. I helped on it but not on this thing. I know that these are animated dynamic entities with scripts. Its rather advanced. If you want to know this in details you will have to write in Bugsys thread.

Quote: "one more thing wolf how to i make a segment floor a slope? "


You will need an additional mesh, and then import it as a segment.
You can find some nice slopes in 3D modelpacks by lafette which you can retexture then.

Quote: " i wnated to know how and were you got those scrips for the crowds and for them 2 cops and let me just say that game look freakin awsome!!!! "


Thank you! Why not post in the thread? I'm sure Bugsy would like to read about it.

Again, these things aren't simply accomplished with scripts, you will need fitting models and animations aswell.



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 8th Oct 2013 23:48
ok will do
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 8th Oct 2013 23:54
also wolf that gun you is freakin awsome too dont let nobody say its bad its freaking good i wold buy if you sell it
Wolf
18
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 10th Oct 2013 16:33
Hey Grip!

Thank you! The problem was that it was rendered wrong in FPSC and therefore looked very flat.



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 12th Oct 2013 13:08
did you make the gun
Wolf
18
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 12th Oct 2013 14:04
Jupp

http://www.serygalacaffeine.com
"absurdity has become necessity"
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 12th Oct 2013 14:55
can i try it out please
Wolf
18
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 15th Oct 2013 01:38
No It has copyrighted parts (handtexture by EAI) and has been specifically designed for Kshatriya. I could sell it to you if bugsy agrees and if you can prove that you own a gunpack/gun by EAI. You would have to get it work on your own tough.
You must know that making these includes a lot of work and it is project related work



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Grip Studios
12
Years of Service
User Offline
Joined: 2nd Oct 2013
Location: Call of Duty Ghost Ps4
Posted: 15th Oct 2013 01:42
i understand you perfect

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