Quote: "Does the conveyor 'move' physic objects such as crates? :3"
I Wish! if anyone knows if this can be done, let me know, and we'll make it work.
Well we've got 5 people on board already. Sweet! I noticed things have slowed down around here in Models and Media due to Reloaded, but hey, I see it like this... Not "everybody" is going to stop using classic, and run right out and buy Reloaded. There are those who may be in the middle of game developments now with classic, and I don't see these folks dropping everything, and starting from scratch.
In my opinion, I agree with Lee, FPSC Classic is still a great, "low cost" platform for game developement, and it is. It's great for beginners as well.
Besides, since Reloaded will be supporting the .x file format, Nearly everything done so far will work in Reloaded too. After all, an .x file is an .x file, no matter what engine you use.
So, with that said.... C'mon folks, if you can find the time, "join in" and lets create another great Community pack like we've done many times before, and given us all some fine media for everone to use.
Ok, Now that I've steped down off my recruitment soapbox, I'm planning on re-woking some, or all of my old sci-fi machines that I made a long time ago. Better animations, textures, and illumination using the Model Pack 22 shader.
So if you own Model pack 22. You'll be able to use the new, updated versions of those models.
Back from the Wasteland.