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Dark GDK / Oculus Rift

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Gunslinger
17
Years of Service
User Offline
Joined: 29th May 2007
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Posted: 18th Oct 2013 20:14
Somebody got DarkGDK working with the rift?
The position tracker shouldnt be a problem, the rift SDK delivers everything.
But the rendering, there's no direct access to the render device by DGDK and the SDK is Dx10.

Is there any good Dx9 Camera Shader to get it working? Or any other solutions?

Thanks.

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