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AppGameKit/AppGameKit Studio Showcase / [WIP] Legend of Zelda Editor

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Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 21st Oct 2013 07:19 Edited at: 21st Oct 2013 07:19
Since my original post about the game is locked cause it's old, I'll start a new one for the editor.

Realizing I was doing too much manual data entry for the game content, I decided to create an editor. Unlike my ZTM editor for creating generic tile maps, this one focuses solely on this game. Giving me, and others, the benefit of editing the game with ease such as adding/editing caves mostly.

I will have to adapt my current game code slightly to handle loading the new data format, but it'll be worth it. This will also be used for enemy placement.



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Van B
Moderator
21
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st Oct 2013 11:47
I could probably unlock your original post if you want.

Looks neat, minimalistic but probably a damn site better than what they used for the original.

I am the one who knocks...
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 22nd Oct 2013 22:58
I really like these simple and easy to use editors and do them my self all the time

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz

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