@Naphier: Maybe you misunderstood me, because my english is not good so i can't explain clearly my problem, sorry about that
All that i need is
- I have one atlas, this image have three module (body, head, leg)
- I have a tool, that tool can define the position of each module and order them to frame or animation then export it to binary.
- I want to load and draw it to my game but i don't know how to draw a part of image (Ex: atlas is 512x512, body at position 10, 16, 50, 90 of atlas image, how to draw only the body without split into multi image, because atlas is better than multi image)
@Markus: thanks for your answer, i think you have understand my question. But i have a question for you. If my atlas image have 100 module, is this ok? Is this affect to FPS or Memory?