Hello!
Well it's been a little while since I've had a release. In part because I taught myself Java earlier this year and obtained a full time software engineer position within the company I already worked at (my first every programmer job). This diverted a lot of my time to making sure I was doing good at my job; but eventually things settled down and I returned to PJII
This game has been an iterative learning process for me. It is called Pirate's Jewels II but you could also say its a "2.0" version of my gem game engine.
The game is finished and I'm starting to do builds and send out information to my publishing partners but it won't be available for download probably for a 1-2 weeks depending on which partner were talking about. I will post links as they become available.
The game features 6 game modes:
Pirate Battle: Face an AI Pirate in a gem battle!
Treasure Hunt: Clear a map of treasures.
Quest Mode: Quest Mode ties the above two modes together and permits you to have an upgradeable pirate ship which eventually allows you to build up your ship big enough to battle 3 pirate kings to win the quest.
Progressive Mode: This mode gets progressively more challenging, but rewards you with higher scores as the challeng increases.
Timed Mode: This mode limits your time to get a high score. You may earn extra time when forming large combinations; however using the hint subtracts time so use it sparingly.
Zen Mode: Zen mode is the easiest mode and has no timer or increasing difficulty. Additionally it has a set of beautifully rendered backgrounds that scroll gently as you play.
And of course... screenshots!
Icon:
Progressive Mode:
Quick Battle: This is the Pirate AI Battle mentioned above
Treasure Hunt:
Quest Mode:
choose your flag in quest mode:
Upgrade your Ship:
Zen mode:
I'll post updates as I have them.
Thank you