I haven't made any tutorials yet, I haven't had time. Generally you need to create limb, set limb rotation, set limb parent (IE if the limb is a hand set the arm as it's parent), position the limb, set depth of each limb at the end using "send to front", "send forward" or "send back".
Once you have built a character save it and you should find the character files in your "My Documents/AGK/SpriteFX/media" folder.
You can then put this in a project media folder and include the spritefx include file from the demo in your project.
It's not simple and I will make a helpful video at some point soon but I'm very short on time at the moment, sorry! There are some contextual hints in the top right corner of the screen if you press "h" at any time.
oct(31) = dec(25)