Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
rjweng
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: USA
Posted: 5th Nov 2013 17:59
Was wondering if there is an update on the release date for AppGameKit V2.
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 5th Nov 2013 18:10
That question has been asked and answered. I think the answer is end of December. But I can't find the thread where it was discussed.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
rjweng
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: USA
Posted: 5th Nov 2013 18:55
Yeah I searched but I couldn't find it, may have been an idiot when I tried to search. Thank you for the heads up.
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 5th Nov 2013 19:07
I know I saw it recently, but it seems to have just gone away.

Oh well. I think it's December.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 5th Nov 2013 19:19 Edited at: 5th Nov 2013 19:26
it is splittet in goals.
i think all for v2 will be ~ end 2014.

you can read at kickstarter
http://www.kickstarter.com/projects/tgc/app-game-kit-v2/posts

AGK 108 B19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 5th Nov 2013 19:28
The first beta, which is expected to include all of V2 base features and stretch goal 1 features, is scheduled for release sometime in early-mid December before the Christmas holidays.
rjweng
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: USA
Posted: 5th Nov 2013 22:59
ok so I will have to buy AppGameKit V1 in order to do any beta testing. I should have gone that one more level of pledging to get V1 and V2 oh well my mistake.
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 5th Nov 2013 23:09 Edited at: 5th Nov 2013 23:11
It's possible you could talk to Rick (send a note through the contact form) and ask about paying the difference to up your pledge level so you can get V1 and V2 when it comes out. They allow that for FPSC:R (i.e., if you pledge bronze you can later upgrade to gold) so I don't see why they wouldn't here. It really doesn't make sense to pay the full price for V1 when V2 is right around the corner.
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 5th Nov 2013 23:15
They are still accepting 'pledges' via PayPal. Definitely try emailing Rick, it might work.

Quote: "when V2 is right around the corner"

Well, not really. The first beta is supposed to come out mid-Decemberish. Who wants to bet that things don't quite work?

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
JimHawkins
15
Years of Service
User Offline
Joined: 26th Jul 2009
Location: Hull - UK
Posted: 5th Nov 2013 23:45 Edited at: 5th Nov 2013 23:45
"Around the corner" is a bit like trying to look past the Andes!

-- Jim - When is there going to be a release?
Marl
13
Years of Service
User Offline
Joined: 19th Nov 2011
Location: Bradford, UK
Posted: 6th Nov 2013 04:50
Quote: "The first beta is supposed to come out mid-Decemberish. Who wants to bet that things don't quite work?"

Not much of a bet. The original release date was October so things already didn't quite work.
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 6th Nov 2013 05:18 Edited at: 6th Nov 2013 05:18
I try to be optimistic But it is true, I could see it being another full year before the final V2 1.0 is released, although I suspect many of the new features will be available long before that. After all, we've been in 'beta' state of 1.08 for more than a year now.

TGC is keeping any progress under wraps, with only 1-2 announcements per month with news. I've often wished Paul would have some form of running blog even just to post what is currently being worked on and what is complete and any struggles or successes along the way. This is what Lee has been doing since day one of FPSC:Reloaded and I enjoy it very much, Lee was doing so with Freedom Engine as well. Oh well, it'll get here when it gets here.
rjweng
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: USA
Posted: 8th Nov 2013 00:59
I sent TGC a note via Kickstater asking but have not heard back yet. Unless I should try and contact Rick in these forums?
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 8th Nov 2013 01:55
Try submitting a message via:

http://www.thegamecreators.com/?m=contact_orders

That is where Rick will generally respond as it pertains to an order.
rjweng
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: USA
Posted: 8th Nov 2013 02:52
thank you.

Login to post a reply

Server time is: 2024-11-24 21:33:43
Your offset time is: 2024-11-24 21:33:43