Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Smart Normal: Easy Online Normalmapper

Derek Darkly
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 14th Nov 2013 02:52 Edited at: 17th Nov 2013 15:05
[There was a 2010 thread about this on the FPSC board, but I thought it deserved at least a second nod.]

I'm just now getting around to advanced texturing techniques (i.e., more than just texturing, blending and scaling) and I was looking for a way to generate normal maps without installing yet another application.

As a newb to normalmapping, I can't really compare this to anything, but it seems to get the job done.

(Sorry, I know this is very elementary to those of you who are veterans in the game.)


NOTE: For DBPro novices, you'll typically want to apply your normal maps with the
SET BUMP MAPPING ON command after your object has received its main texture.


Login to post a reply

Server time is: 2022-12-05 05:40:15
Your offset time is: 2022-12-05 05:40:15