You can recreate the problem with primitives... but it turned out to be a combination of being ignorant about how to set up dynamic lighting properly, and also setting the options on the objects with set object.
Black wasn't the best choice for transparency, since you could see through various parts, but 'set image colorkey' helped me out there (so I could look at the Cartshop maps the way they look in cartshop with blue as transparent)
The other issue with everything seeming 'bright' turned out to be just that... the objects where not reacting to light at all. The 'lights' showcase really helps out there as well.
So again, just fired off a question without looking hard enough for the answer.
--thanks--
"Can't find reality.sys, Universe halted!"