Hello,
Im new to scripting and Ive been trying to manipulate the TF341 patrol script (a script that came w TF341, they follow waypoints and engage enemies on sight) to make the characters run along their waypoints instead of just walking. I've successfully changed the animation from a walking one to a running one, but the character still moves at a walking pace. Increasing the character' speed helps somewhat, but it speeds up all their other animations and actions which makes everything they do look weird.
;//Walking animations
:waypointstate=2,isdarkai=1:animationnormal,animate=5
:waypointstate=99,isdarkai=1,ducking=0,strafingleft=1:animationnormal,animate=5
:waypointstate=99,isdarkai=1,ducking=0,strafingright=1:animationnormal,animate=5
:waypointstate=99,isdarkai=1,ducking=0,movingforwards=1:animationnormal,animate=5
:waypointstate=99,isdarkai=1,ducking=0,runningforwards=1:animationnormal,animate=5
:waypointstate=99,isdarkai=1,ducking=0,movingbackwards=1:animationreverse,animate=5
:waypointstate=99,isdarkai=1,ducking=0,idle=1:animationnormal,animate=48
Heres the fragment of the script I've modified so far. Any help would be appreciated. All I need them to do is run along a waypoint (move faster) instead of at a walking pace. Everything else is fine.
Any help would be appreciated.
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