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FPSC Classic Product Chat / Is their any way to create a 16 bit/pixelated effect in FPSCX9?

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combatxtreme
13
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Joined: 19th Dec 2011
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Posted: 27th Nov 2013 06:10 Edited at: 29th Nov 2013 08:52
I'm making a DOOM, and RoTT-inspired first person shooter, and I've got the graphics and sound nailed, but it looks a bit toomodern... All replies appreciated.

Cheers.

EDIT: The first suggestion nailed my problem Thanks for the help, that's exactly what's needed.
ASTECH
18
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Joined: 18th Jul 2007
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Posted: 28th Nov 2013 14:09
Dark Shader has a pixelate shader with it. You should check it out because its your best bet.

The Birds - A narrated adventure.
Diablo Chateau
Wolf
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 28th Nov 2013 17:59
Either give the textures a really low resolution or use "pixelate" and "remove noise" filters to simulate it.

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"absurdity has become necessity"
combatxtreme
13
Years of Service
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Joined: 19th Dec 2011
Location:
Posted: 28th Nov 2013 19:36
Cheers guys, you really helped

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