So... I have FB login working on Android, I'm able to download the friends list and images, no problem.
Log in doesn't seem to work on iOS devices, but it works fine in the xCode simulator... When my testers try to log in with their iPhone to FB inside of the app they get the permission approval screen and then if they press OK they get a screen that says the "...service is not available, please try again later...".
Stranger yet, if they are using the app and go to view their FB friends list it allows them to do so.
The app on FB is not in sandbox, I've added the FB app ID to the plist file in both places, the URL types/URL Schemes, and the FacebookAppID. On the FB app permissions I have set user_friends , publish_actions , and read_friendslists
Although I have done this, when the iOS users go to approve the app the FB approval page says "This does not let Wordspionage post to Facebook. Your public profile is your name, profile picture..."
I also had thought that it wasn't downloading profile pics, but apparently it is, just AppGameKit decided to put them in the media directory on iOS and then in the app's root directory (one above media) in Android... nice.
Anyway, still back to the issues with logging in, works in the iOS simulator, not in the iPhone... grrr...
All help is greatly appreciated!