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Code Snippets / [DBP] - Heat-Seeking Missile

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Derek Darkly
13
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Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 14th Dec 2013 17:38 Edited at: 3rd Jan 2014 00:01
It would be great if someone could improve this, perhaps using CURVEVALUE/CURVEANGLE, ATAN/ATANFULL or whatever else you math whizzes do.

It does work though!
(Remove the cheesy sound statements if not to your liking.)



D.D.

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captain caveman
10
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Joined: 9th Dec 2013
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Posted: 16th Dec 2013 17:36
I ran that code in DBP it doesn't seem to work that well, the cube very rarely hits the sphere?
Derek Darkly
13
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 17th Dec 2013 20:18
Quote: "I ran that code in DBP it doesn't seem to work that well, the cube very rarely hits the sphere?"


If you adjust the Turning# and MSpeed# variables you can change the missile's performance.

D.D.

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