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Elonast
12
Years of Service
User Offline
Joined: 4th Jan 2014
Location:
Posted: 4th Jan 2014 17:39
Hello

I post this message because I've a problem with my STR game.
First : my program creates 400 objects.
In the game, players create other objects.
At about 500 objects created, the game miss flow.
Event, I've written 'SYNC On' 'Sync rate 60' and 'Sync' in the main loop.

( I limite the number of object at 1000 at the moment )

PS : Be tolerant with me, I'm french, and all DBP french forum was closed )

Thanks to you

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Derek Darkly
14
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 5th Jan 2014 01:47
Do you mean the game is slowing down/lagging?

D.D.
Mobiius
Valued Member
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 5th Jan 2014 14:55
Provide example code, and an explanation of what happens, and what should happen.

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