Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Sockets in AGK2.X?

Author
Message
BuccaneerBob
AGK Developer
14
Years of Service
User Offline
Joined: 18th Aug 2010
Location: Canada
Posted: 8th Jan 2014 04:41
Dear TheGameCreators,

We've always been followers of TheGameCreators and have loved your products in the past. The AppGameKit has not disappointed either. We were sad to miss the Kickstarter Campaign for the new AppGameKit, but we will definitely be in line as your first customers!

Thoroughly loving ADK 1.8 at the moment (though reverted back to 1.7 to test the Broadcasting without all the Mac hassle for the time being.

The question I'm posing is in regards to sockets in the upcoming AGK2.X. Are there any plans to include a socket system in AGK2.X that would allow incoming/outgoing TCP packets on a client/server system rather than broadcasting on the same network?

Cheers from fellow indies,

Robert on behalf of Samu Games LLC,
Robert, Chris and Armand
Samu Games LLC
www.samugames.com
www.samugames.com/artifact

Robert Janes (Samu Games)
http://www.samugames.com/artifact
Hodgey
15
Years of Service
User Offline
Joined: 10th Oct 2009
Location: Australia
Posted: 8th Jan 2014 07:57
You still might be able to back the project here http://www.thegamecreators.com/?m=view_product&id=2348.

I can't answer the socket question though.

Login to post a reply

Server time is: 2024-11-24 23:32:19
Your offset time is: 2024-11-24 23:32:19